games.nitaimaarek

Games that open in a tab and start. No download, no launcher, no account, no ads, no telemetry — click and you are playing.

Play online → 1 game live

Live now

BREACH online

A 1v1 arena shooter. Rail, rockets, rocket jumps, and a five-character code to drag a friend into the fight.

Peer-to-peer, so your ping is the distance to your opponent and nothing else. Runs on an old laptop and still looks like something on a good one.

1v1 – 8 players WebGL2 no anti-cheat no ads

In the workshop

Nothing below is playable yet. They are listed because they are being built, not to pad the page.

Undertow

Two-player physics racing on collapsing tracks.

design

Latchkey

Co-op puzzle rooms where each player sees half the room.

design

Gunmetal

Top-down twin-stick survival, one long run per night.

design

Signal Lost

Asymmetric hide-and-seek across a dead radio network.

design

How this works

Peer-to-peer
Match traffic goes straight between players over WebRTC data channels. This box only introduces you and then steps out, so nobody pays the round trip to a server in France to shoot someone in the same city.
No anti-cheat
Nothing scans your machine and nothing is obfuscated. Packets are range-checked and rate-limited so a malicious peer cannot corrupt your game, and that is the whole of it. Play with people you want to play with.
Frames first
Hand-written WebGL2, no engine. Render scale and effects adapt to whatever your machine can hold, so integrated graphics get a smooth 60 and a real GPU gets everything at 144+.