games.nitaimaarek
Games that open in a tab and start. No download, no launcher, no
account, no ads, no telemetry — click and you are playing.
Live now
BREACH online
A 1v1 arena shooter. Rail, rockets, rocket jumps, and a
five-character code to drag a friend into the fight.
Peer-to-peer, so your ping is the distance to your
opponent and nothing else. Runs on an old laptop and still looks like something
on a good one.
In the workshop
Nothing below is playable yet. They are listed because they are
being built, not to pad the page.
Undertow
Two-player physics racing on collapsing tracks.
Latchkey
Co-op puzzle rooms where each player sees half the room.
Gunmetal
Top-down twin-stick survival, one long run per night.
Signal Lost
Asymmetric hide-and-seek across a dead radio network.
How this works
- Peer-to-peer
- Match traffic goes straight between players over WebRTC data channels.
This box only introduces you and then steps out, so nobody pays the round trip
to a server in France to shoot someone in the same city.
- No anti-cheat
- Nothing scans your machine and nothing is obfuscated. Packets are
range-checked and rate-limited so a malicious peer cannot corrupt your game,
and that is the whole of it. Play with people you want to play with.
- Frames first
- Hand-written WebGL2, no engine. Render scale and effects adapt to whatever
your machine can hold, so integrated graphics get a smooth 60 and a real GPU
gets everything at 144+.